AI Insights · Timothy · April 2024
Top 5 Military Games on Android in Brazil: Q1 2024
In Q1 2024, top military games on Android in Brazil, including Call of Duty: Mobile Season 7 and Standoff 2, showed varied performance in downloads, revenue, and active users. Detailed insights are available from Sensor Tower.
Throughout Q1 2024, the top military games on the Android platform in Brazil exhibited notable trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.
Call of Duty: Mobile Season 7 started the quarter strong with its highest weekly revenue of around $104K in the first week of January, gradually stabilizing to approximately $73K by the end of March. Weekly downloads fluctuated, peaking at 63.5K in early January and settling around 53.3K in the last week of March. Active users saw a dip from 861.9K at the start of the quarter to a low of 732.9K in late February, before recovering to 831.9K by the end of March.
Standoff 2 experienced a decline in weekly revenue from $23.1K in the first week of January to $17.7K by the end of March. Downloads also decreased significantly, from 62.2K in early January to 28.2K in the last week of March. Active users showed more stability, ranging from 949.6K at the beginning of the quarter to 820K by the end of March.
Blood Strike - FPS for all revenue peaked at $24K in the last week of March, showing a positive trend from $12.3K in early January. Weekly downloads surged dramatically from 184.7K at the start of January to a high of 489.9K in mid-March, with active users following a similar trend, increasing from 464.2K to over 1M by the end of the quarter.
Arena Breakout: Realistic FPS started Q1 with $6.7K in weekly revenue, peaking at $10.3K in January, and then declining to around $4.8K by the end of March. Downloads showed a notable increase in the second half of March, reaching up to 49.7K from 14.6K in early January. Active users also saw growth, starting at 60.5K and peaking at 104.2K in mid-March.
Top War: Battle Game displayed fluctuating weekly revenue, beginning at $10.2K in early January and ending at $7.2K by late March. Downloads peaked at 21.2K in late January but dropped significantly to under 1K by March. Active users ranged from 15.9K at the start of the quarter to 11.5K by the end.
These insights are just a snapshot of the data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.